Sea Chain
A downloadable game for Windows
Early Access:
Sea Chain is in very early access and has been created by two third year Software Engineering students as part of our coursework. We plan to develop the game further and continue to refine our game over time. There is no set timeline for development milestones or goals, but we will share these as we progress further. All feedback is welcomed and may provide us with a clear direction of what you want to see, or not see, in the game.
If you would like to leave feedback please fill out our very small questionare:
https://docs.google.com/forms/d/e/1FAIpQLSfgNFtBcxNW501ONr-t210fJfsMGdLPAr0Fm1Cf...
Installation:
Extract the .exe file from the .zip, any location works fine. We suggest the desktop
Run the install wizard, install the game, choose if you want a desktop shortcut and play!
Controls:
All controls can be rebound from the Options menu. To do this you must first press the key you want to bind TO ie: 'Y' then click the action you want to bind it to ie: UP
Default Controls:
UP: W
DOWN: S
LEFT: A
RIGHT: D
INTERACT: E
PAUSE/BACK: Tab
Music volume, Sound volume and various Graphical Options can be set from the Options menu. Fullscreen is not yet implemented. Your settings will also be saved for when you next play.
When in combat use Left Mouse Click to choose your attack! Or you could try and Flee or if you have enough Biscuits Bribe the Enemy to leave.
You will need a weapon to fight, these can be found on skeltons.
Sleeping in the tent restores your health and makes the Island change...weird :P
Biscuits are currency! They are marked by little red X's in the sand...we are talking about Pirates afterall!
Story:
12th July 1680:
We left London in fine weather on the East India Company vessel Sea Horse. I am working as a deckhand for Captain John Bramble.
19th July 1680:
We lost our first crewmate today, he was caught stealing from the ships stores. Captain Bramble is a brutal man he cast him adrift in a jolly boat.
4th August 1680:
Yet another example of the Captain’s brutality, three men flogged for not saluting a Midshipman.Perhaps these brutal acts come from his time in the Navy fighting the Dutch?
21st August 1680:
Moral among the men has fallen, I am beginning to regret taking this journey to the Americas. There are mutterings of mutiny...
30th August 1680:
The Captain is dead, thrown overboard. A man named Kidd is now Captain. We are now heading for the Port of Kingston.
15th September 1680:
Land has been spotted, I need to get off this ship...
You leap from the ship and starting swimming for a small island. You drag yourself ashore, you’ve lost your sword, gun and all your supplies. But at least you still have your hat...Now it is time to find out where you have washed ashore.
License:
Monkey asset taken from:
Legal:
Any art you download for FREE from this site is under a Creative Commons Attribution License. This means that you may copy, distribute, display, and perform the artwork and make derivative works based on it as long as you credit this site.
Other Graphical assets are taken from, edited from http://graphicsforgames.com Indie Graphics Bundle purchased on Steam: https://store.steampowered.com/app/281900/Indie_Graphics_Bundle__Royalty_Free_Sp...
and are used under EULA:
Indie Graphics Builder Legal & Terms of Use:
1. The graphics may be used, altered, or incorporated into any work (including broadcast, commercial, industrial, educational, and personal) that is created by YOU provided that work is not then sold or distributed as either a single image, layer or as part of any sample, or similar content or royalty-free product.
2. The graphics may not be used in a defamatory, scandalous, illegal, misleading, or otherwise unlawful manner and may not be used in or in conjunction with pornographic material.
3. Graphics can be used and printed an unlimited number of times following terms of use.
4. Including legal terms, graphics can be used per individual in their own project. Example: Making a game, freeware, demo, commercial game, teaching, sports, gifts, fun, etc… If you have a team of people working on the same game, they can use the graphics as well, but not beyond that. The graphics can be sold as incorporated into your own work and not sold separately.
All Sound and Music assets have been custom created for the poject.